Archive for the ‘New Releases’ Category

Lords of the Rat Men!

Tuesday, November 3rd, 2009

So as you may well know, we have our preview copy of the new Skaven army book in the store. Well I’ve given it a pretty solid read through and have been able to play three games using their new rules, so I thought I would share some of my thoughts and feelings on them with you all! This will more then likely be a multi-part post, with each entry dealing with one of the army slot selections. So today we will talk about the Lord choices.

As is the current trend in Games-Workshop army books/codexs, Skavens now have a wide selection of named special characters. Fully five of them are lord selections and range from the very affordable low two hundred points to pushing five hundred. An interesting design choice they made was to have two out of the three named casters be only level 3 wizards. So while you get unique rules associated with them, you lose some of the casting potential you would have had if you picked up a Gray Seer instead. Inversely, their casters are also much better suited to getting stuck in melee then most other races.

So in no particular order we’ll start with Lord Skrolk, who can pull from the plague side of spell casting. (More on the spells later) This guy is pretty nuts; a constant cloud of noxious fumes emmenate from him, causing Terror and making any non-plague rat type Skaven hit worse in hand to hand, friend or foe. He also wields a corrupt flail that will tear through lower toughness models without breaking a sweat. Last but not least he has a nice little bound item that can infect nearby enemy units with poxes and plagues.

Deathmaster Snikch makes a glorious return, becoming even more of a monster in hand to hand. He can still hide out in units and pop out on the unsuspecting opponent. He throws out a rather absurd number of attacks and will demolish any character unlucky enough to end up next to him. On the same token, Queek Headtaker is quite burly in hand to hand, but if he runs across any Dwarves his fighting potential gets cranked up to 11.

Throt the Unclean is a severly mutated packmaster, and like Queek is strong in hand to hand, but his speciality lies in taking out larger then man sized targets. Last but not least for the named characters, Thanquol & Boneripper are back after more foiled attempts on Gotrek and Felix and have two full pages set aside for their fluff and list of special rules. Thanquol is the only level four wizard from the named and sucks down warpstone like a crazy man, of which he normally starts with a ton of.

On to the regular Lord choices! First up, the Vermin Lord. While decently expensive, he still is somewhat of a steal when compared to a greater demon point wise, the only downside being he is bought as is, with no upgrade options available to him. That’s easy to forgive though since he moves fast, casts as a level four wizard and is still a beast in hand to hand. He also causes terror, which when combined with is fast movement, can wreck all sorts of havok in your enemies plans if you can get him down a flank.

On the opposite end of the spectrum you have the Warlord. He’s priced less then some other armies fighting heroes, but can be tooled up to be quite solid in hand to hand when given a nice weapon and a swanky mount to ride around on. I really want to convert the war-litter for him, having slaves carry you around on a palanquin while your cadre of trusted storm vermin fight underneath you would look pretty rad.

Last, but definitely not least, the Gray Seer. While the warlord can be burly and the Vermin Lord has a nice mix of casting and hand to hand potential, it’s going to be very hard for me not to take a Gray Seer in any good sized army. They come straight out of the box as level 4 casters, no need to worry about upgrading them, they can take some decent magic items, but nothing that a level 2 caster couldn’t pick up, but they alone can ride in on one of the most characterful ‘mounts’ around, the Screaming Bell! Not only is it quite amusing to chuck the dice each turn and see what random and hopefully beneficial effect you get from smacking the bell, I personally think GW has created their pièce de résistance miniature. Above all else, this points to plastic as being the future for hyper-detailed models with amazing amounts of character.

So there you have the lord options; a bit lengthier then I had first planned, but with such a breadth of choices in this army slot, it probably needed the space. Tune in later for a hopefully quicker rundown of the heroes!

I am the clown with the tear-away face

Thursday, October 29th, 2009

Halloween, boys and girls, is upon us once again. With that in mind, I started to think about why I like Halloween so much. Was it just the candy? No, there was more to it. Perhaps then the costume? Yes, that was getting close….but then it hit me! I love Halloween because I am a gamer. I realized that my years of D&D, and especially White Wolf trained me in the art of intricate character and costume creation. Distant memories on this nervous night in Game Kastle of dressing up like my latest (in a long line of) Vampire characters came flooding back, or dare I say…the hours I spent planning to make a werewolf costume for my short lived Werewolf: The Forsaken game. My life as a gamer has armed me, to the teeth, with the knowledge I need to have a great time on Halloween. I can LARP…which is really what all this costume shenanigans is about. I already know all the names of the old ones( I’m looking at you Shub-Niggurath). I’ve read the Necronomicon, I mean I have an 85 in Library Science!! Halloween, boys and girls, is the day we gamers can bring our games to the world…even if nobody understands that my costume is not JUST a Viking…but rather Hroth my level 25 paladin.

Bang!

Monday, June 22nd, 2009

We have two Bang! products arriving the middles of next week.

Bang! Dodge City: This is the 4th Edition expansion to the base Bang! game which is currently available. It now comes packaged in a box set and includes the High Noon cards as well.

Bang! The Bullet: This item was such a hot seller that it sold out before most players could get their hands on it. Although it contains the 3rd Edition version of Bang! it includes all the expansions (Dodge City, High Noon, Fistful of Cards) as well as a nifty plastic badge for the Sheriff and an awesome bullet-shaped container to hold all of your cards.

In case you are wondering, the difference between 3rd Edition and 4th Edition are mostly cosmetic. If you don’t have a preference, then The Bullet is the way to go as it is a self contained game and has everything nicely packaged in a cool looking tin. If you are into aesthetics, then 4th Edition is the way to go… you will have to purchase the base game and the expansion separately, but the look and feel of the cards are an obvious step up. The player boards are a nice edition with some great artwork and all of the spaces you need to track your roles, weapons and bullets. The 4th Edition cards are also written in English as opposed to the 3rd Edition Italian, which although it did not hamper actual game play, may be unappealing to some players.

So it’s time to saddle up pardners, grab your six shooters and keep your gunpowder dry, or else… Bang! Your dead!
–Ray

Wargods of Aegyptus

Thursday, June 18th, 2009

It is sort of hard to believe, but Crocodile Games has just released a new set of miniatures for use with Wargods of Aegyptus. It feels as though it has been years since we have seen a dedicated release from them and fortunately they did not disappoint. These sculpts have all of the detail you would expect from Crocodile Games with some added personality. Be sure to check these out. Here is a quick list of what has arrived and now available for sale:

To-tanem Artifex with Weapons of Power
Priest of Ptah, with Apis Bull Statue
To-Tanem Captain with Doorway
Asar Hero of Elephantine with Campfire
Khemru Crypt Lord with Giant Scarab
Basti Champion with Pole Arm & Shield
Basti Hero with Auxiliary Weapon Sprue
Stone Colossus

–Ray

Dungeons and Dragons–Eberron!

Wednesday, June 10th, 2009

The new Dungeons & Dragons Eberron books, the Players Guide & Campaign Guide, are set to be released June 16th.

Come and play a darker D&D full of shades of gray.

For more information, see the official Eberron homepage