US units include assault infantry, amphibious tanks, artillery, engineers and HQs. The game system controls the hidden German defenders in Widerstandsnest resistance points on the bluffs overlooking the beaches. US forces that manage to break through the deadly coastal defenses and reach the high ground must then contend with German mobile reinforcements in the bewildering hedgerows of Normandy’s bocage. An innovative diceless combat system highlights unknown enemy deployments and the importance of utilizing the right weapons and tactics.
Event cards keep the action flowing and the rules simple, while controlling German strategy and introducing extensive historical detail. The game includes amphibious landings, German artillery and rocket barrages, US naval bombardment, tides, engineer operations, and intangibles such as US leadership under fire and the initiative of the American GIs.
The First Waves – introduces the basics of the game in a recreation of the initial assault.
Beyond the Beach – picks up on the high ground at 10:00 am and adds rules for German tactics.
D-Day at Omaha Beach – covers the entire day, from 6:15 am to 6:00 pm. Optional rules explore what-ifs, such as more pre-invasion bombardment or the arrival of German armor.
One 34 × 22 inch mounted board
352 Die-cut counters
55 Playing cards
Color rules booklet
Color campaign analysis
Player aid cards