*Four hardcover books totaling over 500 pages of game and setting content. (That’s well over the page count of one of our typical corebooks, such as Numenera.)
*Roughly 1000 cards. The equivalent of about 200 pages of book content, and for the most part the cards do not duplicate text in the books. The Sooth Deck, a beautiful tarot-like deck that’s instrumental to game play.
*The Path of Suns game board, used with the Sooth Deck.
*The Testament of Suns, a resin-cast figure that displays the currently ascendant Sooth Card.
*A wide variety of tokens for tracking game info.
*A set of custom Invisible Sun dice.
*Two cloth maps.
*A GM’s notebook.
*Character tomes (similar in function to character sheets in other RPGs) for all four orders, plus apostates.
*A character grimoire pad.
*Five pregenerated characters.
*Loads of in-setting handouts and props.
*A gorgeous art book.
*And the Invisible Sun app is free.
Invisible Sun is a game about discovery and secrets. There may be other content awaiting your discovery in the black cube.