In Traders of the Air two to four players represent steampunk trading guilds on a planet far away, always on the lookout for an opportunity to acquire valuable goods.
Roaming the planet together in a steamship, the guilds need to set up networks of guild contracts on the planet's cities to resell the goods at the most advantageous times to increase power and prestige.
In Traders of the Air, each and every action counts; the game is mechanically quite simple yet difficult to play well!
two game boards (backprinted on a single ''sheet'')
eight guild maps (four of them backprinted)
60 guild contract discs (15 each in four player colors)
22 sky dollar cardboard ''coins''
78 cardboard goods markers
one cardboard ''compass'' (used only for the variant)
two rules booklets (English and German)
one start player marker