Each Battleground army comes in two different decks. Army Starters contain eighteen unit cards, a thirty-card Command Deck and two quickstart reference cards, plus the basic rules. This gives you all the cards you need to get started - in play terms, each unit card is the equivalent of a boxed set of miniatures. Army Reinforcement decks each contain fifty unit cards - enough for almost any army you can imagine - and the advanced rules. Reinforcement decks also include two unit types not available in that army's Starter.
All you need in addition is a flat surface, an opponent, some dice and a couple of dry-erase markers.
"I have described the core features of almost every starter deck in my review for the Undead Starter Army, so i won't be repeating them here. Instead i 'll describe the specific characteristics for the Orc Army Starter. As you can imagine, this army is mainly offensive by nature. Expect to deal and in the case of goblins to be dealt a lot of damage. The army's special rule is Lash. A lashed unit gains one movement cost and one die-dice to attack. The command cards all affect attack or defence. There isn't a single card for healing your units. On the other hand, they might not need it, because orcs have a bit tough units. Goblins are cheap and fragile units mainly used for pestering enemy units, while the orc units do the real damage. Units Crazed Goblins X2 (they always rush to enemy for melee and are unaffected from command cards) Goblin bowmen X3 Goblin Raiders X2 Goblin Spearmen X2 Goblin Wolf Riders X2 Orc Axemen Orc Marauders Orc Spearmen X2 Orc Swordmen Trolls (they can regenerate, thus healing damage)"
Would you recommend this to a friend? Yes