A brief history detailing the collapse of civilisation as we know it, stretching from before the launch that started it all, to the current state of the world twenty years later.
A detailed description of the former West Coast, including descriptions for several of the larger factions that battle to dominate its war-torn highways.
Tips and tools designed to help GMs create interesting runs, plus a chapter dedicated to the various allies and enemies that might help or hinder a run. The rules of the road offer some structure to the post-apocalypse.
An overview of the world at large and the few remaining superpowers that strive for dominance over rapidly dwindling resources.
A complete toolkit of vehicles, weapons, and gear designed to get the characters ahead of the pack in the post-apocalyptic future of The Devil’s Run.